Planet Exploration Project #3: The Final Trip

Our Solution

Vehicle

We chose a rover-like vehicle with focus on soft suspension and tires for improved traction.

To create the vehicle, we first had to decide on what the base would be, that is, the motors, tires and driveshaft.

We chose an RC car as a base as it seemed to be the most efficient. The RC car comes with a remote control and allows us to circumvent the necessity of a method of communication between the vehicle and the controller.

After the base, we had to create a shell for the vehicle, especially because we predicted that the sand and gravel would cause problems with the motor and tires.

Originally, we intended to use thrusters or fans to create “downforce” to improve the vehicles traction. However, the shell of the vehicle already heavy and we did not want to decrease the suspension travel distance.

Using Onshape, we initially designed a van-like shape to leave space to add additional weight. This weight would help to increase the traction, a common problem seen in the HARD tests conducted. (Link at the bottom)

At the end, we decided on a sportscar-like shell. The sunroof opens an area to add weight and access the controls on the vehicle, and the shape is intended as a shield that can push sand and gravel out of the way rather than keep have it pile onto the hood.

Tests

Testing Ground

To test the vehicle, we’ve decided on using sand and gravel to mimic the terrain of Ganymede. We will be building obstacles, hills, and craters to test the vehicle’s maneuverability and ability to offroad.

Some tests to be conducted in the future would be extensive radiation and extreme cold testing. The strong magnetic field and freezing temperatures (~-150°) discovered on Ganymede could prove troublesome for our current method of operation.

Results

During the test, we made three different difficulties of terrain, boasting craters, large hills, and “zones” that the vehicle must maneuver around. Afterward, we took the average of multiple runs, driven by multiple people, to determine how long it would take to traverse the course.

Afterward, we compared the time taken by each track to the “control”. Furthermore, we had also planned to measure the battery drained by each “run” and compare it with the “control” once more. However, the voltmeter test was inconclusive as the distance driven did not have a significant impact on remaining charge.

Data gathered can be found here: Vehicle Testing Data

Analysis

First, lets calculate the average time taken by the control tests.

By excluding the anomaly control test, we get the equation for the mean as

As speed is distance over time, average speed is average distance over average time. Let’s calculate the control tests’ average speed.

Now, divide the average distance by the average time.

Repeat with Easy, Medium, and Hard tests

Easy:

Medium:

Hard:

Control Tests (Videos 1 and 2):
The control tests are very consistent and demonstrate the vehicle’s capability of driving over “ideal” terrain. The average speed throughout provides a benchmark to compare the rest of the tests to. This is equivalent of the “Maximum” speed possible.

Easy Tests (Videos 4, 5):
Terrain A presents moderate difficulty, focused mostly on maneuverability around craters. The craters were not made to size, but rather as obstacles representing larger ones, such as mountains, boulders, and other obstacles. There is a noticeable speed decrease, like a result of the vehicle being forced to travel a longer distance as opposed to the terrain limited the vehicle’s speed.

Medium Tests (Videos 7, 8):
The variation in time and distance for Terrain B tests shows more difficulty. This terrain includes more complex features like larger obstacles and steeper inclines. This time, we drove the vehicles over the obstacles as opposed to around them. The vehicle excelled in these tests, even outperforming the maneuverability tests(Easy Tests) in average speed. This can likely be attributed to the vehicles suspension and traction being used alongside the vehicles maneuverability.

Hard Tests (Videos 6, 9, 10*):
The hard terrain is by far the most complex, with a focus on traction and suspension. The vehicle faces difficulty maintaining stability and speed and is reflected by a steep decrease in average velocity compared to previous tests. Steep inclines and uneven surfaces, pose substantial challenges to the vehicles abilities to climb with the tires slipping at multiple points throughout the test. Enhancements in suspension and stability features, like a roll cage, are crucial for improving performance in such demanding conditions.

Hard Test (Big Hill) (Video 10):
The Big Hill test took the longest time. This result is expected due to the steep incline, causing the vehicle to tip over and lose stability. The performance in this test highlights the need for targeted improvements to handle steep inclines effectively, ensuring the vehicle can navigate such terrains without compromising safety and efficiency.

Efficiency will be measured through the equation:

For the Easy Tests, it would look like:

Repeating for Medium and Hard Tests.

Medium:

Hard:

From this data, found here, we can discover the vehicle’s strengths and weaknesses.

Easy Tests:

Unsurprisingly, the vehicle has extremely strong maneuverability with its four wheel steering, and is reflected upon its excellent efficiency. I believe much of the efficiency lost to be due to the increase in overall distance driven rather than the motor’s limitations in respect to the terrain.

Medium Tests:

As a result of the efficiency of the medium tests, it further support my belief in the previous tests that the vehicle is not at all limited by the traction and power in the easy and medium tests. The vehicle was able to drive over the small craters marginally faster than it was to drive around them.

Hard Tests:

The hard tests highlight the limiting factor of the vehicle. Though video analysis, we discovered that the vehicle traction failed much faster than the engine did. The car tires slipped as it moved up the hill, dramatically limiting the vehicle’s efficiency.

Conclusion

Overall, I am happy with the efficiency that the vehicle displayed. Despite the challenging conditions, the vehicle performed above our expectations and continued to perform despite any challenges that we decided to try with it. The big hill was an idea for a course that would be built to be more and more difficult until the vehicle was nearly or completely unable to navigate it. In the videos, you can see the vehicle struggling to move upward, even carving out sections of the hill to create “footholds” for the tires.

To enhance the vehicle’s performance, I would upgrade the suspension and install a roll cage to improve its interaction with the terrain. Our tests revealed that the vehicle had difficulty navigating challenging terrain swiftly. Specifically, the massive hills posed a significant challenge due to their steep inclines. As the vehicle attempted to ascend or descend these hills, it often began to tip over, or the tires would slip, compromising its stability and maneuverability. Therefore, addressing these issues is crucial for improving the vehicle’s capability to traverse such demanding terrain safely and efficiently.

AI disclosure statement.

Ai was used in creating the table found here as well as formatting the equations only for efficiency found in the analysis component.

Clicking here takes you to transcripts of the AI usage.


Comments

6 Responses to “Planet Exploration Project #3: The Final Trip”

  1. mcrompton Avatar
    mcrompton

    I like the introduction to this report, Aaron. You do a good job of giving your reader context for the problem and the ability to understand the following discussion. From a UX perspective, I wonder why you ask a reader to scroll to the bottom of the post to click on a link when you could simply embed the link at the point you are discussing the information linked. Also, you’ve linked the edit screen rather than the publicly viewable page. Not a problem for me, but nobody else will be able to see that page! Finally, in UX, why not embed screen shots or the actual videos directly in the posts where you are discussing the different tests. This would make it much easier to understand what you are reading as you are reading it!

    I like your observations regarding the results of your test. I’m curious to know how these results extend to the actual vehicle in the intended environment. What does the vehicle look like at full size? What materials is it made of? What is its mass and how might that coupled with Ganymede’s gravity affect traction and efficiency? Can you discuss this in the comments below, please?

    1. Thanks Mr. Crompton. The page is linked at the point of discussion albeit difficult to notice. I made some changes to make it more apparent where the link is and added another point of access. I also fixed the link at the bottom of the page directing to the user-side page instead of the editing one.

      As for embedding content from the videos into the site, I believe that screenshots provide little to no value and short clips of the videos exceed the maximum upload size for the site. I chose to leave the media out as a result of these restrictions.

      1. mcrompton Avatar
        mcrompton

        Thanks for the edits. As a point of reference, most people find it easy to publish an unlisted video on Youtube and then they embed the Youtube link into the post.

    2. In terms of the materials needed for the prototype to be extended into a complete vehicle for use on Ganymede, it would be made of a “three-ply” wall. The first material would be something similar to a titanium or copper alloy. Durable, and capable of withstanding the extreme conditions on Ganymede. Weight is not the most important factor as additional downforce via weight will likely be added to aid in maneuvering over terrain. Then, it would be a layer of insulation such as ceramic fibre insulation, to help tame the hostile temperatures on Ganymede. The last layer would be an airtight seal that maintains a breathable and livable environment within the vehicle. This allows the vehicle to be manned and an option for reliable travel.

      As a result of the materials projected to be used in the fabrication of the actual vehicle, we can expect it to weigh significantly more than vehicles found on Earth. However, we must take into account the extremely reduced gravity (~15% of Earth’s) when creating the vehicle. We will likely have to include additional weights and perhaps thrusters capable of increasing downforce when traversing certain types of terrain. This will likely make the vehicle more inefficient compared to our tests, but will likely be necessary in maintaining the speed and versatility present in our prototype.

      Ideally, with all the restrictions and additions mentioned above, the vehicle on Ganymede would be just as, if not more capable than the prototype used in our tests, with a major reason being the adjustable downforce.

      1. mcrompton Avatar
        mcrompton

        Excellent. Thank you, Aaron.

  2. Agreed – excellent work! I do wonder at the tests being different distances, since you don’t want to introduce too many (or any!) factors that aren’t a controlled test, but all in all this is very readable and clear.

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