CAD Blog Post

When I started thinking of this project, the first thing that I thought about was making a bottle container for any liquid. However, when I started making the cylinders, I was thinking about why not make it interesting. Therefore, I decided to make an engine, to be specific, not the whole engine with all the details, whcih might be costing months of time, I did the pumping cylinders part.

Part 1

This is the first part of the whole thing, it is just basically creating circles and making extrudes.

Part 2

This is another part using the tool of three point arc to make it symmetrical towards the original cylinder.

Part 3

This is the last part of the body which simply includes two cylinders and the 3 dimension shape that we made on the second part.This part is also the main rotation part of the engine that pumps the pistons up and down.

This is the main part of the project, which is called the pistons, they are the things that goes up and down. I started this part by using the diameter of the cylinder in part 3 to create a circle. Then I created another circle slightly smaller and connected them together. Then used the extrude tool to make it 3d. Lastly using the revolve tool to make the top part.

This is the whole thing connected together

Another view…

The drawing of the project

The total materials needed:

Conclusion:

This is the first 3D model creating project, I thought I did pretty well on the logic of the whole project. However, I think it will be best if I can add more details to the pistons, or even make it more complicated such as a whole engine of a car.

Comments

One response to “CAD Blog Post”

  1. mcrompton Avatar
    mcrompton

    Wow, Lawrence! This is a great start, especially for someone with no (little?) CAD experience! Having said this, we’re missing some important things for the assignment. First, I would always use a separate part studio for each part. You only ever need to design one copy of the part, because you can insert it multiple times in the assembly. Second, when you get to assembling things, you need to define how the parts interact. Since most of the part rotate in relation to each other, the revolute mate is going to be your best friend here. Third, your mechanical drawing needs to have dimensions. Someone taking these drawing to fabricate your design needs to know how big to make everything! To fit those dimensions into your drawing cleanly, you’ll likely need to use a bigger piece of paper or scale the images smaller (they are currently 1:2, you might need 1:4 or even smaller). Finally, we’re missing the BOM and the transcript of how you used AI. These need to be included in the assignment. Please address these issues and resubmit.

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